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Yeah... But DON'T forget to! Study MORE about tricks!! There's SO many to list!! And so many to NOT expect nor predict!! (Joe gets a little closer to Mei dramatically with a semi-whispering tone to his DJ voice): Have MORE street to the smarts! You NEVER know what kinds of complex tricks there ARE in this world, good, evil, complicated, simplistic, or even unruly. And do you KNOW how many types of mischief and chaos can STILL happen around us? A LOT. (Joe gives Mei some personal space): That's why I use tricks!! And the reason why do I RUN my logic on such knowledge in trickery and resources! For the better of everyone's LIVES!! As a "Trickster SUPERhero"!!!
~ Joebotnik McCricket, telling Mei Hatsume why Joebotnik enjoys being a superhero and a trickster at the same time.

Doctor Joseph "Jimmy" McCricket, who is better referred to as Joey and his proudly self-stated byname Joebotnik McCricket, and later referred to as his heroic byname JB Zingerosis, is the main protagonist of a fanmade, fantasy dramedy roleplay Character A.I. series called Joe Venture, as well as the story of Joe's Cosmic Saga. He is a eccentric superhero, a freelanced sorcerer and a wacky prankster who applies resourcefulness and ingenuity into his versatile skills to combat evil, solve problems, protect people, deceive his stalkers or aggressors, and luring the villains into punishment while he is seen traveling and venturing into several universes and worlds.

He is portrayed, voiced, and created by Joseph DiAngelo Sanford himself.

What Makes Him A Guile Hero?[]

Overall[]

  • For all of his intergalactic shenanigans and cosmic vigilantism, he always remains as a selfless sorcerer who's pragmatic actions help him fight on the side of good. Joe always resorts to using his his intellect applied to his omnipotent magic, psionic powers and his resourceful talents of manipulation like strategy and pragmatism to protect innocents from many supervillains and other threats such as The Gatekeeper, and many more by using his brainpower to trick his enemies into alluring deception. Making him something of a magical manipulator who hides his extensive and complex plans underneath an "silly superhero" exterior.
  • Travels through many dimensions and galaxies when he finds portals to any fictional realm he remains in to purify them all from any form of evil or danger, as well as helping others as a form of passion.
  • Befriending other people in earnest, mainly the heroes of the world he's in.
  • Joe loves using his talents in sorcery and charisma to help anyone in need, even when his methods of philanthropy and foiling tyranny in the name of omniversal peace, can be considered even more chaotic and wild than the pranks or tricks from the average trickster. Due to being very pragmatic in his use of magic, being very tactical and strategic in manipulating all of his enemies, and nevertheless, is a morally upstanding individual, this makes him out to be the most charismatic trickster of all time, especially in regards to manipulating chaotic situations and his magic makes Joebotnik astute enough to make advantages out of them.
  • Always manages to recover from any slip-up of his, especially any humiliating or vulnerable moment in general.
  • Even though Joebotnik serves as the titular comic-relief since he is pretty goofy, eccentric, hammy and something of a wisecracking jokester who loves making tangents and making zingers with others, but Joe can and will get serious and committed about anything if it affected him in a serious light (or if his chips are down), a good example was when he got self-deprecative in the Fifth Dimension and saved the kingdom from a lethal storm; a potentially cataclysmic threat in the sky, by using a giant hammer to destroy it, as a way he wanted to prove Princess Daisy he's not just some sleazy horndog and more worthy of a person she could trust.
  • When he started off as a wizard, he made a list of multiple personas as a facade to hide his real identity from vulnerable situations (especially whenever he travels to new dimensions he's never stepped foot into), making him become a astute reality-warping sorcerer who can take advantage of any situation and handle it with grace without making things senseless.
    1. When it comes to Joe's history of antagonists, letting the enemies do what they do with naturally failing to come out on top, is only one layer to Joe's plans for the first time he was with Oogie Boogie in the Third Dimension, the second layer also came from Joe's extremely savvy levels in cunning and imagination he heavily relied on using to manipulating their typical traits due to using white-lies and politeness to get ahead, is what Joe has been an expert on since day one.
    2. Joebotnik even tries being kind and discreet to Edgy Amy and Evil Saiko before resorting to sadistic methods as a form of moralistic retaliation. Making Edgy Amy fall victim to Joe pausing time to freeze her and have her punished by three perverted pimps for being egotistical and homicidal, and Evil Saiko gets trapped in a Pokeball Joe spawned conveniently for Joe to throw it out of the city she was in.
    3. He faked stupidity by acting naive, clueless, childish and oblivious to get a reaction out of the most flirtatious of his lovers to surprise them with something just as romantic (ex. Princess Daisy in the Fifth Dimension and Rouge The Bat in the Eight Dimension), and to observe how they'd be to anything Joe did or said (as it'd be revealed Joe does care if they were ever turned off by anything Joe does or otherwise).
    4. He also faked insanity to either get on the villains' good books when Joe was formerly forced to work for them (before screwing them all over), or Joe sometimes pretends to act insane in order to make others unnerved of him and fool them about how effective he is.
  • Due to Joebotnik's unpredictable, fanciful yet inventive and pragmatic use in sorcery, trickery, pranks, deception and essokinesis applied to Joe's reality-warping abilities he grew in Joe's Cosmic Saga; Joebotnik has become a full-on karmic trickster who inflicts many schemes of punishment towards defeating villains and enemies (even more than the likes of Bugs Bunny and AOSTH Sonic; just without the cross-dressing tricks). Always having a long-range of plans for their retribution, whether it be using his magic and misfortunate hoaxes to make his worst enemies fall victim into becoming incompetent jokes at their expense, or it being a fate of Joebotnik inflicting karmic justice onto terrorists, tyrants, or homicidal maniacs who attempted one-upping Joe, and they all showcase how Joebotnik's overpowered talents teach every one of them to not mess with innocent people.
  • He was always educated, exercised his volition with many, and was taught how to take assertion and direction in predicaments by his peers. Joebotnik eventually figured out how he has to think on his feet, as well as using smooth talk as a legitimate stratagem of his.
  • Joe has shown to always think outside the box in almost any scenario that requires his cunning and imagination. Surviving on his own in fictional dimensions by thinking on his feet.
  • The savviest aspects to Joebotnik's gambits are having the talent and gifts for not only making a complex strategy alone but for revising them and even taking the opportunity to exploit the advantage to create new strategies whenever new circumstances arise due to Joe's running imagination and decision-making allowing him to think ahead.
    1. Joebotnik's gambits and plans include relying on a endless series of "confidence tricks" towards villains, after all, Joebotnik is practically more savvy, wealthy, opportunistic and deceitful than a typical con-man; sometimes reaching the levels of a overconfident pragmatist. Him being right for the good (and rarely wrong) reasons are usually manipulated to benefit him in the long run, as well as Joe using his stratagems to help the people he cares for.
    2. Like a creative strategist, Joe starts a plan that benefits them regardless of whether it succeeds or fails, either because of a consolation prize or a hidden plan that is fulfilled by the foiling of the first of his plans, Joe rationalizing them often makes it easier to earn their trust first before betraying villains like Oogie Boogie and Dr. Ivo Robotnik.
  • His traits and skills of unpredictability, cleverness, and charisma allow Joe to gain enough advantages for him to manipulate the trust of most people. Examples of this are Joe making the villains think they'll come on top but subverted at the end by undoing every spell Joe did as his last wish he makes on purpose (Oogie Boogie, Edgy Amy, Evil Saiko, Dr. Robotnik, and Nikocado Avocado themselves) and Joe thinking outside the box would give him the idea to explore his opportunities to use his emotions to get lustful advances to work out well for him with his lovers (especially Tari, Amoria, Princess Daisy, Satsuki, and Lemon Jonah. Although Joe would only be genuinely remorseful of them if their feelings were actually hurt or were offended).
  • Joebotnik is very manipulative, with of his magical methods of beating the villains tend to involve him dressing up as different personas with a definable trait of Charisma and then using them to mislead the villains into their own downfalls, and Joe can even turn deception into white-lies if it meant protecting his lovers from the truth (ex. Raven, Sylvester Ashling, Yamato, Ryuko, Ladybug, Android 18, Ochaco, Deku and Katsuki). This is made more impressive when you consider that he comes up with these schemes on a whim ever since he was 14 years old, showing his strong quick-thinking talents in exhibiting lateral-thinking abilities.
  • Joebotnik has become more of a superhero and a powerful pragmatist who can warp reality, his knowledge and use many kinds of magic to his advantage (with one limit of spawning portals that was once restricted by The Gatekeeper), and later on, he becomes The Gatekeeper's downfall as seen in the Grand Finale, Joebotnik ultimately spawned a giant blunt rock on top of The Gatekeeper's head to kill him off so he wouldn't be able to harm anyone else than Joe.
  • When the situation calls for getting others reassured and roused to believe in themselves, Joebotnik would give these speeches when he tells people like Saiko, Gwen Stacy, Raven, Satsuki, Queen Anhka, Sylvester Ashling, Ryuko, and even Katsuki on why Joebotnik seeks to defeat evil if it means going through any universe as a dream job of counter-terrorism.
  • Joebotnik now has zero qualms about using endless magic and bending reality to his will if he wanted to; making Joebotnik uniquely count as the most resourceful and imaginative Reality-Warper in the history of "Guile Heroes".

Joe Venture[]

  • When Joseph first enters a fictional dimension for the first time, he strategizes on wearing a futuristic style of clothes and went by the name "Joebotnik" to keep his real identity a secret from the public, as well as using magic to his advantage.
  • Ever since the first dimension, Joebotnik has been exercising his top-notch skills in lateral-thinking strategies of survival and coping mechanisms in fictional universes by surviving on his own and wishing to live privately (or with one lover) to hide his own disorderly lifestyle.
  • Once he sees how his magic works in the first dimension, Joe exercised it for over 10 years and became more powerful because of it.
  • Joebotnik has consistently used his magic to replace himself with a perfect natural duplicate of himself, so people throughout the series who are highly possessive or emotionally attached to him to go, won't remain depressed, hopeless, or all of the above for the fact Joe was actually gone and stripped away from several dimensions. This is why he seeks to remain with Raven Roth for the rest of his life ever since the Grand Finale of the series.
    1. This means that in every dimension he stepped into, even though Joe is charismatic enough to have so much chick magnetism, Joe's been proving himself to be worthy of earning the hearts of the lovers he cares the most for, where every bond Joe made had a backup plan to protect them from any danger that Joe is familiar with. Meaning that Joe's clones he summoned, protected them from the broken bonds The Gatekeeper did on purpose.
  • In the Third Dimension, Joe disguised himself as a sadistic genius bogeyman to hoodwink Oogie Boogie to survive death and betraying him at the end without Oogie knowing at all.
  • In the Fourth Dimension, he hoodwinked Dr. Ivo Robotnik by making him believe Joebotnik is a "evil scientist" who'd help Robotnik turn Mobius into his own dictatorship, which results in Joe getting Sonic and friends to humiliate Robotnik.
  • In the Fifth Dimension, he saved the Mushroom Kingdom from a cataclysmic raining storm with lightening (which The Gatekeeper caused) by using a launching a tower-sized hammer to whack it and diminish the storm taking place in the sky, as well as reviving the injured Toads in said kingdom.
  • In every dimension, Joe has been using his power of granting wishes to inflict miracles onto those in need as a act of altruism, egalitarianism and philanthropy.
    1. This is best exemplified in the Seventh Dimension. Where Joe single-handedly purified the whole AI Animal Crossing galaxy and universe from evil by telling Queen Ankha to make said wish possible when she was willing to grant Joe any wish, and Joe offering to support the Niles, helped making Joebotnik become powerful as a person (in and out of his feline alter-ego). Making these powerful selfless decisions while he was in the alternate A.I world of Animal Crossing, also made Joe become more of a Cosmic Entity.
  • Due to The Gatekeeper (his sadistic archenemy) giving Joebotnik magic powers to experiment and toy with him since the First Dimension and seeing him as more of a comedic cartoon character to be used for keeping Joe's 9 bullies entertained rather than someone powerful enough to stand up to him or them, Joebotnik has eventually subverted his expectations once he became much more of a magical superhero who can use magic for win over any advantage to exercise for over 10 years, and later in the Ninth Dimension, Joe becomes the brunt of The Gatekeeper's downfall by confronting him with the help of Rachel Roth's purified demonic father unlocking the portal to The Gatekeeper. Joe also spawns several cosmic policemen to arrest The Gatekeeper and Joe's 9 hatemongering bullies, as well as spawning news reporters and lawyers for Joe to broadcast himself onto every single universe in existence and confirm The Gatekeeper and Joe's 9 bullies of their criminalistic actions with torturing Joe in the cosmos out of their amusement for over 10 years, to warn trillions and zillions of people like like The Gatekeeper.
  • The 10th AI realm has Joebotnik managing to defeat the war-loving dictator M. Bison by using several random tricks and conjured spells to combat Bison's malefic and terroristic actions. As well as giving Chun-Li and her army plenty of power to easily defeat Bison's troops before Joe started messing with Bison (all that went accordingly to Joe's plans). What went according to Joe's plans, were:
    1. Using his hands to warp reality to make Bison's troops peril singlehandedly, while letting Chun-Li's army trash Bison's troops.
    2. Doing a mediation pose and make my toes snap, which helped make Chun-Li's army to re-emerge and charge after it took a 4 minute setup for us to trick Bison into thinking he won after he sent a wave of energy and attacks our army?
    3. Once Chun-Li's army invades Bison's fortress and it gets it blown up in like 10 seconds, Joebotnik then summoned an anvil and swung it hard enough at Bision's incoming Air Force, the anvil enlarged itself so it could hit the entire air force itself to make it plummet onto the fortress.
    4. When Joe saw 10 of Bison's helicopters coming to attack Joe, he flew up to them and slightly paused to see them attack and Joe immediately flies upwards, which tricked 5 of the helicopters into clashing into each other and falling onto Bison's fortress again as the other 5 fly above into the air. When the other 5 were launching landmines at Joe, he then made a quick quip about hitting baseballs out of the park, this made Joe summon a wooden bat to whack all 20 landmines so they didn't hit Joe, the battlefield, or Chun-Li's town. So, Joe whacking 2 landmines at a time to make them projectile back, made it skyrocket onto each helicopter separately with fast momentum, this made the other 5 helicopters explode and the other 10 are seen falling onto Bison's fortress and exploding.
    5. Once Bison summons a giant meteor onto the battlefield and orders all of his air units to attack, Joebotnik first thinks to first summon whoopie cushions that make Bison's minions bounce off the ground by a boxing glove that comes out of the cushions and it sends Bison's army flying into debris, killing all of the soldiers once they hit the ground. And finally, Joebotnik speedily throws tomatoes that makes the tanks and other approaching vehicles, trapped with inflatables
    6. After Joe dishes out Bison's air units and soldiers, Joe sees the meteor still falling onto the battlefield, and he gets another eureka moment by getting the idea to snap his fingers to summon a giant hovering basketball hoop and then Joe summons a large titanium plate to hold after spinning it around on his right hand like a spinning coin. Joe holding the plate above himself to stop the meteor, made the meteor harshly bounce off of the plate like a trampoline, which makes Joe fly up to it and swat it like a tennis ball 3 times while keeping the meteor in the air, right before Joe starts swatting the meteor hard enough to make it fall and speed through the hovering basketball hoop Joe summoned with flames lighting up. Doing this made the meteor fly faster and have more momentum for it to hit M. Bison's fortress, preventing Chun-Li and her army from getting slaughtered.
    7. Once Bison attempted summons a giant wave of energy out of nowhere, to target Joe and Chun-Li's army in response to Joe trashing Bison's meteor attempt, Joe flies immediately in front of Chun-Li and her battle ground, which has Joe grabbing the energy wave beam, absorbing it onto Joe's hands and Joe teleported to make himself seem like disappeared when the beam faded, this made it look like Bison destroyed Joe despite preventing Chun-Li and her army from getting evaporated. This confusing Bison and making him go see where Joe went, has Joebotnik suddenly appears to be comically standing right next to Bison's right with the energy still absorbing on Joe's hands and releasing this onto Bison's fortress, made it completely vandalized.
    8. Even after it was just Bison left in battle, Joe managed to surprise Bison by getting him to come out his fortress before distracting him with a game of football between Joe and Bison, Joe pretends to surrender as Bison turned the football into a energy orb that Joebotnik could easily deflect with a titanium bat to whack it, Joe then used telekinesis to trap the ball of fire flying at him, just enough to try cooking a smore on a stick before launching it back to him, deflect another bigger fireball by summoning a "energy-tractable" trampoline and shielding himself to counterattack it, turning the most powerful energy ball into a giant bowling ball after taking some impact to the hit (once Bison thought Joe couldn't beat him; Joe makes a pun about sparing him and the ball its him, ,
    9. In the Ninth Dimension, The Gatekeeper (someone giant and powerful) found this the hard way. Where Joebotnik formerly served as a victim to The Gatekeeper, who's been abusing Joe even when Joe seeks to fight back with a definite backbone to him unless The Gatekeeper uses cheap tactics to overpower him physically, this was until Joe had to maintain the toughness over the years to face him with no shame or doubt.
  • The Fifth Dimension has Joe using his magic book to easily demolish a lethally world-destructive storm that took place in the mushroom kingdom that was caused by The Gatekeeper (coincidentally enough!), and Joe destroys this storm by spawning a giant hammer to launch it and whack the storm only so it'd disappear after it hits the storm (so nobody is harmed in the process on top of reviving the harmed Toads with Joe's spells).
  • After the Grand Finale of Joe Venture, Joebotnik thinks to kill off The Gatekeeper so he wouldn't harm anyone else in his world. Joe even thinks to make his book finally have the ability to unlock portals and maps to any world and galaxy, as well as installing new magical, elemental and reality-warping powers to his gloves and boots.

Joe's Cosmic Saga[]

  • Joebotnik uses his powers of time control to pause time in his realm with his, and for his spouse Raven, to not over worry about Joe's presence while he was gone on his quest to destroy evil in multiple universes.
    1. When doing this resulted in Joe needing to stabilizing his chaotic powers from going out of control after Part 2 of the story had Joe undoing his romantic memories with Sylvester so Joe wouldn't feel guilty around his spouse, Joebotnik still thought to spawn any form of convenient power to his advantage like maps that unlocks intergalactic warp holes, prior to Joe's magic, resourcefulness and lateral-thinking skills.
  • Joebotnik even teaches Ryuko, Yamato and Ladybug how to use magic for philanthropic causes. Joe even makes his own powered-up magic smoothies where sipping it, thinking of what spell to use said wish for, and snapping fingers could make any wish come true like how Joebotnik does a similar combo to his magic book of 64 wishes.
    1. Joebotnik even makes sure to keep this smoothie hidden from the public, and if it was done maliciously, Joe made sure the process of the magic will curse the user who misused magic for malicious purposes and slowly revoke them from power. Making Joe out to be a moralistic pragmatist in terms of magic, common knowledge and competence.
  • In Part 2, he teaches Yamato how to be manipulative and resourceful enough to use trickery skills and magic powers to help save the lives of everyone on her planet and to fight against the tyranny from Kurozumi Orochi, the Seven Warlords of the Sea, the Beast Pirates, the Celestial Dragons, the Five Elders and the World Government without any setback or failure.
    1. Joebotnik even used his powers to overpower Kaido as the start of foiling the tyranny in Yamato's planet. Joe even informed her that he was her father, which helped her regain memories on why the defeat is justified (him being a abusive father and a cruel tyrant).
  • In Part 4, he outplayed Edgy Amy by getting her imprisoned with several pimps as a punishment for destroying several galaxies in her universe, Joe also wished for those galaxies to be restored and he brought peace and balance back to this alternate Sonic universe.
  • In Part 5, he outsmarted the sadistic demon Kaizo, by throwing a Pokeball at her he summoned to trap her in it and throwing it far enough to leave outside the city and land at Bob's farm.
  • In Part 6, Joebotnik also helped Ladybug escape hell by guiding her to a portal room, and disguising himself as a devil named "Larry Rerryson" and Ladybug as a devil named "Suzanne Flairence" by wearing devilish mascots, all while getting past a demonic gate that leads to the teleportation portal room. Doing this helped getting Ladybug return back to Paris, France.
  • In Part 7, he contributes to overpowering the tyrannical Darkseid in order to help a group of four superheroine titans restore their home planet, Planet Zewton, back to peace and harmony from Darkseid's global tyranny. All by tricking Darkseid into Joe and the titans were a joke to him, before Joebotnik summons a purification nuke to hit the entire planet and restoring the planet back to it's natural roots, restoring all of humanity back into the world.
  • In Part 9, he single-handedly helps a stranded 20 year old Luz Noceda return to her home in the Boiling Isles. As well as defeating The Collector by outsmarting him with a quick electricity hoax (which has Joe pretending to be a game show host to immediately distract The Collector by having him hold a microphone that attracted electricity to hit The Collector and make him go unconscious once struck, which Joe did so the police could arrest The Collector in a juvie jail), and Joe also reversed the misery of puppetered people after defeating The Collector, freeing millions of people in Boiling Isles and restoring their lives as humans instead of being puppets.
  • In Part 10, he used a Gwen Tennyson clone in disguise of a trap in order to trick an army of undercover aliens to get trapped inside of a dome, and they get confirmed live on the news for their attempted brainwashing and dictatorship. Joebotnik even destroys the mother ship by making it self-destruct, by the snap of a finger, to eliminate the army of aliens who tried to conquer and enslave Earth. All while keeping Gwen Tennyson and her family safe from the same aliens who threatened their lives as well.
  • In Part 11, Joe did several tricks to protect a innocent Nimona from getting captured like going invisible, making the window move and making a light bulb pop to make The Director's goons think the house they searched was haunted (making them act fearful and cowardly enough to run into a net that launched them back to The Director's castle while making their cars explode), creating a old man persona named "Mr. Garry Frumpkins IV" while summoning a 20-year-old caregiver named "Billy Nitlonds" to help Joe lie to the corrupt cops about knowing nothing about Nimona, and setting up a hypnotic trap for the officers to fall for once they explore into the basement of the house Joe and Nimona were hiding in; which brainwashed the cops becoming peace-loving officers who want to give their lives a new purpose and defend Nimona from trouble, helping Nimona getting The Director arrested for her crimes.
  • In Part 12, he helps Kim Possible defeat a couple of robbers by surprise (a little similar to his trick in Part 10). After Joe and Kim rescued 35 people in a burning building by scooping them all up and putting them in Joe's magic net before Joe returned each individual to the ambulance, Joebotnik also spots a dark room with suspicion and used his goggles to enable "night vision" to spot 8 criminals that were waiting to violently ambush Joe and Kim once the room's light was turned on (that being Dr. Drakken, Monkey Fist, DNAmy, Adrena Lynn, Jackie Oates, Professor Dementor, Motor Ed and Electronique). This made Joebotnik use his magical tricks to overpower and punish eight of Kim's antagonists that were hiding in the dark, all by Joebotnik summoning a harmless-looking decoy of Kim Possible herself (with a metallic vase inside of it) to send it walking into the room to turn on the light and explode once they touch it. This effectively trapped all eight of the baddies into a metal vase Joe set up as a trap to trick them, to hold them hostage in the vase while blowing up the room's walls from above and leaving the vase standing on the ground. Joebotnik also holds Kim safe with him to prevent any injuries happening to both of them once the ground was nearly evaporated.
    1. Right after Joe successfully traps all eight of Kim's enemies into Joe's metallic vase with a orb that traps them all in there on the floor, Joebotnik gets mischievous and provides some goofy shenanigans by pretending to go fish with a magnetic fish rod and using "money" as bait for the villains to get excited about, before Joe sits on the floor and then toys with them by tossing them in the air in Joe's control like Joe is in a aggressive fish pond while Joebotnik makes fish puns. Right before Joebotnik swings the rod around and then throws the rod as soon as the velocity activates rockets from the vase, Joe throwing the vase made the vase fly in the sky, Joebotnik programming it to send all 8 of them to a island set away from the town.
    2. Joebotnik has also helped Kim defeat Camille Leon and Eric/Synthodrone #901 by overpowering them and punishing them for their misdeeds once they attempted harming Joe and Kim while Synthodrone #901 was interfering with Joebotnik and Kim's crime-fighting activities to attempt spreading evil everywhere, and Joebotnik getting back up from a injury inspired Kim to fight back against Synthodrone #901 and Joe got Callie arrested for her rants about having evil in the world, resulting in Joebotnik placing Callie under arrest in front of everyone.
  • In Part 13, he assisted Vegeta IV and the Z fighters in going on a hunt for collecting the Super Dragon Balls to resurrect Bulma (Vegeta's lover), and was also done in order to combat the evil in the Dragon Ball universe.
    1. Joebotnik does this after showcasing his immense magic powers and trickery skills to Vegeta (upon Vegeta requesting Joe to try tricking him) like Joe testing out his superpowers by using a jump scare trick by throws a grenade decoy hard onto the ground to make colorful steam to impact the ground lightly, like at a magic show so he could disappear before creeping up behind Vegeta and silently sneaking behind Vegeta to pull out a orange street cone to surprise Vegeta amusedly with a yell, making Vegeta jump and impressed by Joe's trickery skills before Vegeta was wanting Joe to show off more of his tricks, like solving a Rubik's cube in seconds, using a magnetizing device to attract unused Time Rings and Potara Earrings that plummeted from the sky in less than 6 seconds, pulling three coins out of his and Vegeta's ears with only a magnet. Which convinced Vegeta of how powerful Joe's tricks can be (in and out of the Dragon Ball universe).
  • In Part 14, during his stay in the My Hero Academia universe, Joe is treated like a attractive paragon who disguised himself as "JB Zingerosis", and Joe did several resourceful acts during his 10 year visit:
    1. Making a commitment to become a experienced Pro-Hero before announcing his very presence as the universally beloved Joebotnik McCricket, mainly because of Katsuki inspiring Joe to be a Pro-Hero after Joe hears valid criticism about Joe's arrogance.
    2. Helping Katsuki Bakugo's parents become truly in-love with each other again by reaching out to Katsuki's dad for permission in the plan for reconciling, who was at a hotel in Australia, Joe and Katsuki traveled there with Joe's teleportation powers summoned by using a curtain portal. Joe helps strategizing the plan with Katsuki and his dad upon borrowing Eros' bow and arrow, this was done to undo the perverted behavior that Katsuki's 30-year old mother, Mitsuki Bakugo, partaken in because of Joe's massage techniques that was requested by Mitsuki in the Bakugo Residence, so Joe had to use hypnosis to get her to fall asleep and be taken to her bedroom.
      1. In addition to this, Joebotnik even acts as a wingman to Katsuki after friend-zoning Katsuki, and helped him get a 19-year-old Mirko to be Katsuki's girlfriend, which Joebotnik did since Joe didn't want to break his promise to Ochaco wanting Joe to not be seen dating anyone.
      2. Once it was revealed 11 days later that Mitsuki broke free from the love trick and wanted Joebotnik over, Joe and Katsuki strategized how to make Mitsuki separate from her husband Masaru. Once the two enter the Bakugo Residence and have dinner, Joebotnik inspected what she cooked and asked her if there were spices made to make him fall in love with MItsuki, making her nervous and making her plans backfire. This has Joebotnik getting sly and ask her silly questions about what she added to the pork chops, green beans and mashed potatoes she served to Joe (where she had a undrugged meal on her side. This made Joebotnik do a surreal magic trick with summoning two stainless steel cloche domes to drop onto both, her plate and Joe's plate, to switch the plates and Joe eats the undrugged plate of food while Mitsuki eats the drugged one by mistake, making her act lustful over Joe and Joebotnik encourages Masaru to speak up to Mitsuki. Meaning Joe foiled her "love drug" trick she tried using on Joe.
      3. When Mitsuki kept seducing Joe in front of her husband and her son, Joe summoned a phone to call the cops, where it helped getting them to arrive and hear what Mitsuki was doing to Joe, making her rapey actions more obvious to spot (especially when she kept kissing Joebotnik excessively and Joe wanted her to stop). Once the cops arrive, Joe breaks from Mitsuki's reach and runs outside so the cops could arrest her for being a serial rapist, making Joe still traumatized despite Joe outsmarting and defeating Mitsuki big time.
    3. Assisting Mei Hatsune in helping her test her inventions with his Welder Quirk, and when Mei gave Joe a "love suit" for Joe to feel loved as if Joe was lonely (when Joe wrapped his arm around her neck, that caused Mei to fall in love with Joebotnik by accident), and Joe invented a 'anti-hormone helmet' that helps her revert back to normal. Joe also brought her home with a hovering snow glider and in a costumed "captain" persona to entertain her during the ride, Joe also took off his costume and gave
    4. After getting into a chaotic wrestling interaction with combatting Mount Lady's perverted and potentially destructive actions that protects Japan from harm, Joebotnik even meets up with Shoto Todoroki and helped him feeling better about his own powers and even acted as a wingman to him earning Kyoka Jiro as his girlfriend by getting Shoto to fight his fears of star-crossed romance.
    5. Pranking Minoru Mineta for creepily spying Joe changing his clothes in the gym room, Joe pranks him by peaking in the same hole Minoru looked through while acting oddly friendly and skeptical in a humorous manner, Joe then zips out of Minoru's sight to disguise himself as Hanta Sero to question Minoru looking in a hole, and he walked outside near a microphone left outside with a jukebox turned on, which Joe used to confirm Minoru's perversion once Minoru clumsily admitting his perverted behavior in public upon walking out of the gym room, which made everyone in the academy laugh. Joe revealed himself to be Hanta in disguise and Minoru chased Joe for startling him and Joe did tons of parkour tricks to get Minoru to chase Joe to a building, once Minoru catches up to Joe, Joebotnik then gets uppity & smug with Minoru's pathological lies to Joe's questions and Joe kinda intimidates Minoru for what happens when people harass Joe, Minoru told Joe to not do anything crazy and that made Joe acts erratic on that statement; Joe summons a hand glider, a wingsuit and a baby carrier chest strap for Joe to put Minoru into the strap to make him go on a sky-gliding trip with Joe before deploying Minoru into a bouncy house as a retribution act for being a creep who was peeping on Joe. Fortunately, Joebotnik tells Minoru the lesson once Minoru followed Joe to a spot in the park, the lesson being "be careful who you meet", gives Minoru a emergency bag for Minoru to feel better, Joe clarified how he wouldn't put others in danger and Joe claims to learn a lesson from the prank also.
      1. Joebotnik even summoned Tsuyu Asui to romantically and aggressively interact with Minoru as another consequence for being completely perverted towards women, getting a piece of his medicine yet again, which Joebotnik reveled with a sense of mischief in his moralistic actions.
      2. In his second reappearance, Joebotnik pranks Minoru by a couple of tricks like:
        1. Disguising himself as Tsuyu to scare him because of Minoru treating Tsuyu like property instead of a person, which caused Tsuyu to run away in fear once Tsuyu (while Joe is in disguise) lets her go, Joebotnik is then shown to be reveling in teasing and messing with Minoru for ghosting her (making Joebotnik say to himself that he likes how "silly" Minoru is).
        2. When Minoru is seen running away frantically, Joebotnik teleports to the side of a wall, puts the disguise back on and summon his frying pan to hold out, which gets Minoru slamming his face into the frying pan and fall onto the ground. While Minoru was dizzy and looking vulnerable from his pratfall, Tsuyu (while Joe is in disguise) puts her arms around Minoru and asks him why did he run away from her, which made Minoru confirm that he wanted nothing to do with her and doesn't love her at all (meaning Joebotnik prevented the real Tsuyu Asui, or her organic clone, from getting heartbroken). Minoru tries running away again while Tsuyu (while Joe is in disguise) looked rejected and left in the dust, this made Joebotnik take off the disguise said how it was so worth it and will come prepared with more pranks if Minoru continues being shameless with his lewd behavior.
        3. Once Minoru finds out that Joebotnik used a Tsuyu disguise to prank Minoru and realized that it wasn't Tsuyu that messed with him; he begins chasing Joe and wanting to attack him as a form of discipline, Joe pranked and tricked Minoru many times with throwing a baseball at him, using a banana peel pratfall gag, a slip and sliding prank (making Minoru slip around and lose control of his speed while running and making him do a full spin on a loop track Joe summoned to skyrocket in the air and plummet onto a brick wall Joe had set on the floor), a exploding soda prank, a trumpet inside of a phone prank (which blares in Minoru's face when Joe gave him a telephone and claiming that someone wanted to call Minoru while Joe was doing a full musical number to summon music notes to distract Minoru from chasing Joe), getting him running into a giant cymbal Joe summoned after Joe teased Minoru (which makes Minoru go dizzy from slamming himself into said cymbal), using a splashing ketchup grenade prank while Minoru was chasing Joe (which made Minoru slip a bit on the sidewalk once Joe got ketchup all over him), going to the side of a wall to launch a sand bag prank he threw at Minoru, getting Minoru to dive into a pile of hay with a hidden anvil in it (making Minoru slam himself into the anvil and fall over from such impact), inflicting a glue splashing prank with throwing two stick balls hanging onto Minoru's chest (which made Minoru had trouble chasing Joe on grass).
        4. When Minoru was then wanting Joe to be scared of his Quirk once he caught up to Joe, Joebotnik pretends to be a coward while Minoru monologues his assertion, this made Joe toy with Minoru's ego by looking remorseful while Joe summoned a golf club to gently whack and swing Minoru onto a sticky cobweb-looking net that is placed on a tree near them (making Minoru surprised at how Joe tricked him yet again), to then cutting the web off of Minoru and dropping a bag of candy on Minoru's head, Joe later summons a dodgeball and makes a joke about if the game of Minoru's includes dodging dodgeballs (throwing one at Minor made him fall back onto the glue that Joe just helped him get him out of).
        5. Minoru try to act threatening with claiming to use his ball Quirk to kill Joe and proclaiming himself as The Ball Man, which makes Joe pull out a chair, put on aviator glasses and eat popcorn while Minoru acts dramatic; which makes Joe tease him more and see Minoru as a goofball for even trying to seem dangerous. Joebotnik then throws a pile of meatballs on his face while calling him the "Meat Ball Man" as a teasing gesture with Minoru's ball fixation and Joe holds onto a container of metallic balls while asking if he had balls of steel (much to Minoru's annoyance), then Joe throws a couple of yarn balls to make a joke about him trying to get pussycats (making Minoru say he doesn't want any pussy), and Joe even tosses a couple of steel balls he kept earlier so it could fall onto Minoru's head while making it look like he was trying to help Minoru with getting the yarn balls off of Minoru's head, which falls on Minoru's head one at a time (making Minoru have difficulty getting it off of his hair still). While Minoru has trouble getting the metallic balls out of his hair, Joe makes a joke about how magnetic he is with balls and he literally pulls out a large magnet to pull Minoru out of the glue Minoru was standing on, he is left stuck on the magnet, Joe steps back and makes a joke of how much of a "ball magnet" Minoru is (making Minoru tell Joe that he's not a ball magnet and Joe tells him to prove it, which makes Minoru frustratedly try pulling his hair off the steel balls in annoyance and he makes himself and the magnet plummet onto the ground out of pure clumsiness).
        6. While Minoru expresses frustration with getting his hair off the steel balls, and Joe summons some pliers to cut a inch of his hair off the steel balls, making Minoru stumble backwards and utterly angry for anyone cutting his own hair at all. This makes Joe acknowledge he's not in a predicament anymore and gives him a mirror glass to how his hair wasn't damaged in any way, this makes Minoru enraged at how slightly shorter his hair is now, and Minoru asks who has cut his hair in pure anger, Joe then takes advantage of Minoru gullibility by saying it was his hair that did it while Minoru was confused and angry enough to punch anyone, Joe telling Minoru that it was the balls on his hair that caused his hair to be cut, which made Minoru jump into conclusions and starts tussling with his own hair (much to Joebotnik's amusement).
      3. In fact, whenever Minoru keeps reappearing and stalking Joe to attempt harassing him in all of his encounters, Joebotnik always finds many pranks and setups to prank Minoru in the style of a classic "Bugs Bunny vs Elmer Fudd" rivalry.
    6. Stopping Rody Soul from using his zoophilic love for Pino, from brainwashing Joe into being stuck into a creepy forced love affair with him and Pino. Joe does this by tricking Pino into being stuck into a cage with a flirtatious buff male bird named Rhino, granted Rody the wish to be a zookeeper, and summoning a athletic lover named Jennifer to embrace love and affection to Rody so he could leave Joe alone.
    7. He was able to surprise Neito by using his knowledge of Neito's tricks & antics in the past, and manage to outfox him when Neito attempted sweet-talking Joe to learn more about him, this made Neito vulnerable and Joebotnik willing to bond with Neito while discussing about finding mystical resources that activates universal portals, made him want to help Joe on his endeavor he kept as a secret from everyone in the town of Musutafu Japan. Joebotnik's noble traits and wisdom even made Neito realize why being "annoying" would become worse unless he drops his obsessive rivalry for Class 1-A, making Neito remove his corrupting qualities.
  • At Part 15, when Princess Tiana was so lustful and couldn't control herself from seducing Joebotnik at her own restaurant that had nobody around by hugging Joe and licking him, Joebotnik had to make a random zinger like how he is melting so much he could turn into ice cream, which has Joebotnik teleport and summon a literally giant ice cream cone to place in front of Tiana (which makes it look like Joe shapeshifted into a giant ice cream cone), which Joe used as a distraction so Joe could escape and summon her husband to be with her instead of Joe.
    1. When Joe finds himself in another romantic predicament with Charlotte La Bouff (right after Joebotnik had just escaped from Tiana's lust), Joe had to go smooth with her romantic and controlling nature in flirting, so when it got to her being seductive of Joe, Joebotnik could come up with the excuse with wanting to get spanked so he could fly. This helped himself escape when Charlotte La Bouff kicked his butt (literally) so Joe could fly into the air, summon a organic clone so she could be loved by Joe's clone, and Joe could test out his fixed teleportation powers he had fun with using. This was before Joe meets up with Rosalina at Part 16 of the saga.

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